CREATION OF STUDENT PORTFOLIO IN THE PROCESS OF TEACHING COMPUTER GRAPHICS IN HIGHER EDUCATION INSTITUTIONS
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Abstract
Computer graphics and animation is a necessary tool in the simulation of cinema, advertising, art, architectural presentations, prototyping and dynamics, as well as in the creation of computer games and educational programs. To date, new directions for the application of computer graphics are emerging, skilled artists and creators of computer models and demonstrations are in demand in the labor market
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How to Cite
RAKHMONKULOV FERUZ PARDABOYEVICH, & KHONIMKULOV ULUGBEK SUYUNBAYEVICH. (2021). CREATION OF STUDENT PORTFOLIO IN THE PROCESS OF TEACHING COMPUTER GRAPHICS IN HIGHER EDUCATION INSTITUTIONS . JournalNX - A Multidisciplinary Peer Reviewed Journal, 6(11), 212–216. Retrieved from https://repo.journalnx.com/index.php/nx/article/view/145